﻿//------------------------------------------------------------------------------
// <pcdd-entitiy>
//     彩票游戏实体类库
//     房间回水实体对象
// </pcdd-entitiy>
//------------------------------------------------------------------------------

using Dapper;
using System;

namespace CL.Game.Entity
{
    /// <summary>
    /// CT_RoomRebate 实体
    /// </summary>
    [Table("CT_RoomRebate")]
    public class RoomRebateEntity
    {
        /// <summary>
        /// 房间回水标识
        /// </summary>
        [Key]
        public long RebateID { set; get; }

        /// <summary>
        /// 房间标识
        /// </summary>
        public long RoomID { set; get; }

        /// <summary>
        /// 房间编号
        /// </summary>
        public string RoomCode { set; get; }

        /// <summary>
        /// 最小金额
        /// </summary>
        public long MinAmount { set; get; }

        /// <summary>
        /// 最大金额
        /// </summary>
        public long MaxAmount { set; get; }

        /// <summary>
        /// 回水比例：万分比
        /// </summary>
        public long Rebates { set; get; }

        /// <summary>
        /// 备注
        /// </summary>
        public string Remark { set; get; }

        /// <summary>
        /// 设置时间s
        /// </summary>
        public DateTime SetTime { set; get; }
    }
}
